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These rules share the same mechanisms but in each case have been tweaked in relation to 18th century and Napoleonic military developments, respectively. They are designed for 25mm/28mm scale figures with 16 figures per infantry battalion (24 for some nations during the Napoleonic Wars), 4 figures per cavalry squadron, and artillery units of one model cannon and up to 4 gunners. They are intended to be in the ‘old school’ stream of wargaming popularised by the likes of Donald Featherstone and Terry Wise - which means lots of dice throwing and gentlemanly conduct on the part of the players! Units have variable motivation and training, straggler losses happen due to disruption during battle (which are recoverable by dressing ranks), nuances in both artillery and small arms development are represented, and besides you can have units lie down, set buildings on fire, read a treatise on rates of fire in the rules, use optional rules for sickness and supply, and employ the rules for weather, decoys, and unit characterisation - I say, what more could a budding general want! So to battle, and in the words of the Duke of Wellington, ‘The whole line will now advance’... !

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